Unity3D中的Path对应各平台中的路径
6月 4日 2015
iOS:
Application.dataPath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/xxx.app/Data
Application.streamingAssetsPath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/xxx.app/Data/Raw
Application.persistentDataPath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/Documents
Application.temporaryCachePath : Application/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx/Library/Caches
Android:
Application.dataPath : /data/app/xxx.xxx.xxx.apk
Application.streamingAssetsPath : jar:file:///data/app/xxx.xxx.xxx.apk/!/assets
Application.persistentDataPath : /data/data/xxx.xxx.xxx/files
Application.temporaryCachePath : /data/data/xxx.xxx.xxx/cache
Windows Web Player:
Application.dataPath : file:///D:/MyGame/WebPlayer (即导包后保存的文件夹,html文件所在文件夹)
Application.streamingAssetsPath :
Application.persistentDataPath :
Application.temporaryCachePath :